Another WildStar video from Fluffy Gaming, this time talking about the recent talk from the devs regarding the payment model. In a recent interview with Rock Paper Shotgun it was revealed that the game will use some form of hybrid payment model, allowing people to choose their preferred model for paying for the game. Full details are soon to be revealed in a new dev speak video on the official WildStar YouTube page.
Fluffy Gaming talk about WildStar’s UI modding support. WildStar will fully support user interface mods, special addon creation tools will even be made available by the devs. However, will extensive modding threaten the integrity of WildStar’s gameplay or will Carbine Studios be able to balance things to keep the addons from making things too easy?
We recently heard, through a MMORPG.com interview with Mike Donatelli (Design Director and Beta Pope at Carbine Studios), that there will be no LFR Raid Tool included in WildStar. In fact, the devs it seems are absolutely dead set against anything of the sort. Good news then! Also, we discuss the game’s social ‘circles’ and their relation to guilds in the game.
Fluffy Gaming discuss the use of telegraphs in WildStar, the upcoming MMO from Carbine Studios and NCSoft. WildStar will incorporate a telegraphs system into it’s combat mechanics to aid players in teamwork and avoiding boss and mob attacks. This system is quite simplistic in it’s premise but allows for a surprising amount of scope and difficulty within WildStar’s high level content.
Fluffy Gaming sat down to discuss all the awesome game-play features that WildStar has to offer. WildStar is an upcoming MMORPG from Carbine Studios. The world of the MMO has seen a lot of evolution in recent years, with titles like Guild Wars 2 pushing a more action combat style of game-play. WildStar is rich in features that push this evolution further than ever, as well as bringing back a lot of core principles from the early days of the MMO.
One of the big things that excites us about WildStar’s features, is the return of epic forty man raiding. This was something that made raiding back in original World of Warcraft so exciting. The idea of being part of a huge team to bring down a really powerful enemy brought a a great sense of accomplishment and community to the MMO experience, and it seems the WildStar devs are in full favour of this. Indeed, many of the core developers working on the game were part of the original team behind World of Warcraft.
Action combat is another of WildStar’s exciting features. This is part of that evolution we talked about before, the idea that combat should be more than simply bashing a set rotation. WildS