The World of Warcraft community has been up in arms this week, as the Blizzard revealed that in the upcoming expansion set, Warlords of Draenor, flying mounts would be turned off until the first major content patch. What could be more perfect a way to get the fans foaming at the mouth than to disable their heard-earned magical mounts; typically used as a way of demonstrating prestige among fellow players, as many of them are available only through completing difficult achievements. Indeed it is rather amusing watching people get so upset over this controversial move, as if they felt like they were having their own property taken away. In fact the simple matter is that they don’t own anything in World of Wacraft, the terms of service states that it’s all owned by Blizzard and they can take it away at any given time. Seeing the reaction over the Warlords of Draenor flying mounts thing makes me wonder how fans will react when Blizzard one day announces that they are closing their servers and thusly, deleting all characters. Perhaps we’ll see some amusing court cases popping up.
In fact, Blizzard has a very understandable reason for taking this step. They announced at Blizzcon that the new continent will have a focus on exploration, which can be rewarded with rare or even epic items. Presumably these items will be significant in their power, comparable perhaps to loot dropping in the first raid tier. If players were able to fly around the map looking for these rewards, without investing much effort at all into the exploration aspect, then the system would be unquestionably broken. Understand this and it becomes incredibly clear why, with Warlords of Draenor, flying mounts will become accessible only after the second tier is released, making the items available through exploration somewhat less powerful by comparison to the top tier loot.